Object Types
MaStro works with five types of mesh objects, each identified by a custom property on the mesh data. The type determines which Geometry Nodes modifier is applied and which attributes and panels become available.
| Type | Geometry | Description |
|---|---|---|
| Mass | Faces | Building footprints |
| Block | Edges | Perimeter-based buildings |
| Street | Edges | Road networks |
| Dimension | Single edge | Annotation anchor |
| Drawing Mesh | Edges | 2D technical drawings |
If you already have a mesh you want to use as a MaStro object, use Convert to MaStro Mass or Convert to MaStro Street from the MaStro sidebar panel. The original geometry is preserved; only custom attributes and modifiers are added.