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Viewport Overlays — MaStro

The MaStro section appears inside Blender's Viewport Overlays popover (the overlapping circles icon in the 3D viewport header). It controls the text and colour overlays drawn directly in the 3D viewport over MaStro objects.

The section header contains a master toggle. When disabled, all MaStro overlays are hidden. Blender's global Show Overlays toggle also hides them. When enabled, the individual sections below become active.


Edit Mode Overlays

Edit Mode Overlays
When enabled, selection overlays are shown while a MaStro object is in Edit Mode. These overlays colour the edges and faces of the object according to their assigned type (typology colour for mass faces, wall type colour for mass edges, etc.).


Block & Mass

Overlays drawn on Mass and Block objects:

Toggle What it shows
Storey Number Number of storeys on each face or edge
Typology Name Name of the assigned typology on each face or edge
Typology Color Colours Block object edges by their typology
Inverted Normal Marks edges whose normal has been flipped with a symbol
Building Name Name of the building assigned to each face
Block Name Name of the block assigned to each face

Wall

Toggle What it shows
Type Colours Mass object edges by their wall type
Inverted Normal Marks wall edges with an inverted normal

Floor

Toggle What it shows
Type Shows the floor type name on each face

Street

Toggle What it shows
Type Colours Street object edges by their street type

Tip

Overlay colours and text size are configured in Preferences → Overlays. See Preferences for details.